5th-Level Bard Spells
An M or F appearing at the end of a spell’s name in the spell lists denotes a spell with a material or focus component, respectively, that is not normally included in a spell component pouch. An X denotes a spell with an XP component paid by the caster.
Order of Presentation: In the spell lists and the spell descriptions that follow them, the spells are presented in alphabetical order by name except for those belonging to certain spell chains. When a spell’s name begins with “lesser,” “greater,” or “mass,” the spell description is alphabetized under the second word of the spell name instead.
Hit Dice: The term “Hit Dice” is used synonymously with “character levels” for effects that affect a number of Hit Dice of creatures. Creatures with Hit Dice only from their race, not from classes, have character levels equal to their Hit Dice.
Caster Level: A spell’s power often depends on caster level, which is defined as the caster’s class level for the purpose of casting a particular spell. A creature with no classes has a caster level equal to its Hit Dice unless otherwise specified. The word “level” in the spell lists that follow always refers to caster level.
Creatures and Characters: The words “creature” and “character” are used synonymously in the spell descriptions.
Blink, Greater: Controlled blinking between the Material and Ethereal Planes grants defenses for 1 round/level.
Body Harmonic F: Piercing tone deals 1d10 damage to one ability/round.
Bolts of Bedevilment: One ray/round, dazes 1d3 rounds.
Boreal Wind F: Gust of cold wind deals 1d4 cold damage/level and knocks creatures back.
Cacophonic Burst: Noise deals 1d6/level sonic damage to all within area.
Channeled Sound Blast: Deal sonic damage in cone; area and damage increase based on casting time.
Cloak of Hate: Target provokes hostile reactions, takes –10 penalty to Diplomacy checks.
Cure Light Wounds, Mass: Cures 1d8 damage +1/level for many creatures.
Dance of Blades: A weapon attacks on its own.
Dance of the Dead: Through music, gain power over the undead.
Dimension Jumper: Teleport up to 30 feet 1/round.
Discordant Malediction: Subject takes sonic damage each time she casts a spell with a verbal component.
Dispel Magic, Greater: As dispel magic, but +20 on check.
Dominate Person or Ghost: As dominate person, but also affecting ghosts.
Dragonsight: Gain low-light vision, darkvision, and blindsense.
Dream: Sends message to anyone sleeping.
Endless Slumber: Subject falls asleep and is not easily roused.
Evacuation Rune: Create invisible rune that you can teleport to as swift action.
False Vision M: Fools scrying with an illusion.
Fever Dream: Illusory vision fatigues or exhausts target, makes spellcasting difficult.
Friend to Foe: Make subject creature believe its allies are its enemies.
Glimpse of Eternity: Target takes 1d6 nonlethal damage/level and is confused.
Harmonic Void: Nearby casters must succeed on Concentration check to use verbal-component spells.
Heroism, Greater: Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp.
Hide from Dragons: Dragons can’t perceive one subject/2 levels.
Hold Undead: Interrupt the flow of negative energy within an undead creature, freezing it in place.
Incite Riot: Subjects attack nearest creature.
Inescapable Swarm: Targets feel as though they are covered by an invisible swarm of insects.
Leomund’s Billet: Creates sturdy barracks.
Leomund’s Hidden Lodge: Creates sturdy cottage camouflaged to blend into natural surroundings.
Magic Convalescence: Spells cast nearby heal you 1 hp/spell level.
Magical Backlash, Greater: Target takes 4 points of damage per spell level affecting it and the effect lasts longer.
Mind Fog: Subjects in fog get –10 to Wis and Will checks.
Mirage Arcana: As hallucinatory terrain, plus structures.
Mislead: Turns you invisible and creates illusory double.
Morality Undone: Subject becomes evil.
Nightmare: Sends vision dealing 1d10 damage, fatigue.
Persistent Image: As major image, but no concentration required.
Reflective Disguise, Mass: Viewers see subjects as their own species and gender.
Remorseless Charm M: Suppress the target’s alignment, removing all alignment-related inhibitions.
Renewed Vigor: Remove fatigue and +2 bonus to Constitution for 1 round/level.
Revitalize Legacy, Lesser: Get extra use of chosen lesser legacy ability.
Scry Location: Spy on a distant location.
Scyllan Scream: Scream panics or shakes those who hear it.
Seeming: Changes appearance of one person per two levels.
Shadow Evocation: Mimics evocation of lower than 5th level, but only 20% real.
Shadow Walk: Step into shadow to travel rapidly.
Song of Discord: Forces subjects to attack each other.
Soul Shackles: Imprisons soul of dead creature in talisman, from which caster can question it.
Spell Haven F: Stores one spell in your dragonmark.
Suggestion, Mass: As suggestion, plus one subject/level.
Summon Monster V: Calls extraplanar creature to fight for you.
Surefooted Stride, Mass: As surefooted stride but multiple subjects.
Telepathy Block: Blocks all telepathic communication within 80-ft. radius.
Unfettered Heroism: Spend more than one action point per round plus gain one free action point per round.
Wail of Doom: Deal 1d4 damage/level in 30-ft. cone, plus subjects panicked or shaken.