(Forgotten Realms) Angharradh, Azuth, Deep Sashelas, Deneir, Dugmaren Brightmantle, Dumathoin, Gond, Gwaeron Windstrom, Labelas Enoreth, Milil, Mystra, Oghma, Savras, Sehanine Moonbow, Shar, Siamorphe, Thoth, Tyr, Waukeen
Granted Powers: Add all Knowledge skills to your list of cleric class skills.
You cast divination spells at +1 caster level.
Source: Player's Handbook v3.5, pg. 187
Knowledge Domain Spells
1 Detect Secret Doors: Reveals hidden doors within 60 ft.
2 Detect Thoughts: Allows “listening” to surface thoughts.
3 Clairaudience/Clairvoyance: Hear or see at a distance for 1 minute/level.
4 Divination M: Provides useful advice for specific proposed actions.
5 True Seeing M: Lets you see all things as they really are.
6 Find the Path: Shows most direct way to a location.
7 Legend Lore MF: Lets you learn tales about a person, place, or thing.
8 Discern Location: Reveals exact location of creature or thing.
9 Foresight: “Sixth sense” warns of impending danger.